FIFA 19 AGPE Pure CTRL Pack 2019
FIFA 19 is an upcoming football simulation video game developed by EA Vancouver and EA Bucharest, as part of Electronic Arts' FIFA series. it will be released 28 September 2018 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch, and Microsoft Windows. It will be the 26th instalment in the FIFA series. Cristiano Ronaldo appears as the cover athlete of the regular edition, while he and Neymar appear on the Champions and Ultimate Edition packs for the game.
THE MOST INCREDIBLE GP MOD. REALLY.
ULTRA REALISTIC PLAYER SMOOTHING ANIMATION (ALWAYS)
FIFA GAMEPLAY ANIMATABLES ALWAYS ENABLED DURING THE GP
TOTALLY DISABLED ANY AI FORCED BALL TRAJECTORY
ULTRA REALISTIC GAMEPLAY SPEED, BALL PASS AND SHOT SPEED
ULTRA REALISTIC DRIBBLE AND GLOBAL MOVE SPEED
ULTRA REALISTIC PULL, PUSH, STANDING/SLIDING TACKLE ACCURACY
ULTRA REALISTIC PLAYER SPRINT AND RUN SPEED
ULTRA REALISTIC PLAYER BODY/FOOT/LEGS BALANCE IF A MINIMAL TOUCH HAPPENS
ULTRA REALISTIC DISTANCE BETWEEN PLAYERS LEGS
ULTRA REALISTIC GP PLAYER COLLISION INTENSITY PERCEPTION
ULTRA REALISTIC GP REFEREE COLLISION INTENSITY PERCEPTION
ULTRA REALISTIC PLAYERS EMOTION INTENSITY
ULTRA REALISTIC BALL "OUT" DEFLECTION AND REBOUND IF COLLISION HAPPENS
NOW THE REBOUND WILL DEPEND ON THE "IN" ANGLE AND DISTANCE
INCREASED GLOBALLY PASS AND SHOT ERROR
LITTLE UPDATE TO THE PROFILE DIFFICULTY
IMPROVED ALL NEW FEATURES INTRODUCED IN 1.4 LIKE:
REALISTIC PLAYER HUMAN SLOW MOTION AND NATURAL BALL TOUCH
IMPROVED COLLISION AND DIVING EFFECT IF PULLED/PUSHED/TACKLED
PROFILE DIFFICULTY TWEAKER FOR HARD/STRONG GP PLAYERS (CHALLENGE)
UEFA CHAMPIONS LEAGUE NIGHT ILLUMINATION SYSTEM (also in normal night match mode)
REALISTIC MENTAL AND PHYSICAL SKILLS MATCH IMPACT
NEW PLAYER'S FOOT FULLY CONTROLLED THROUGH GAMEPAD INPUT
GAMEPAD ASSISTANCE COMPLETELY DISABLED
GAME PROFILE DIFFICULTY TWEAKER AND EASY CUSTOMIZABLE
REALISTIC BALL TOUCH AND DIRECTION CHANGE SYSTEM
NEW MULTI/MICRO BALL TOUCH/COVER SYSTEM AND PRECISION DRIBBLING SYSTEM
INCREASED AND REALISTIC HUMAN DEFENDER'S SYSTEM
NEW SLIDING/STANDING TACKLE AND GLOBAL TRAP SYSTEM
REAL UNEXPECTED SHOT AND HEADER TRAJECTORIES IMPOSSIBLE FOR GK
DECREASED PLAYER'S WEAK FOOT SHOT ABILITY
ULTRA REALISTIC PLAYER'S INERTIA AND COLLISION SYSTEM
REALISTIC PLAYER'S BATTLE FOR POSSESSION
IMPROVED SWERVE - SHORT - GROUND - LOW - LONG PASSES TRAJECTORIES
INCREASED UNEXPECTED AND IN AIR COLLISIONS
REALISTIC GAME SPEED AND MATCH INTENSITY VARIATION
CPUAI AI PLAY LIKE AN HUMAN WITH REALISTIC BAD AND PRO CHARACTER
CPUAI TIKI TAKA PASSES (MANY TYPES DISABLED)
UNLOCK FOR ALL CELEBRATIONS
UCL BALL IN THE ARENA - UCL FINAL BALL (IMMERSIVE)
FIFA GAMEPLAY ANIMATABLES ALWAYS ENABLED DURING THE GP
TOTALLY DISABLED ANY AI FORCED BALL TRAJECTORY
ULTRA REALISTIC GAMEPLAY SPEED, BALL PASS AND SHOT SPEED
ULTRA REALISTIC DRIBBLE AND GLOBAL MOVE SPEED
ULTRA REALISTIC PULL, PUSH, STANDING/SLIDING TACKLE ACCURACY
ULTRA REALISTIC PLAYER SPRINT AND RUN SPEED
ULTRA REALISTIC PLAYER BODY/FOOT/LEGS BALANCE IF A MINIMAL TOUCH HAPPENS
ULTRA REALISTIC DISTANCE BETWEEN PLAYERS LEGS
ULTRA REALISTIC GP PLAYER COLLISION INTENSITY PERCEPTION
ULTRA REALISTIC GP REFEREE COLLISION INTENSITY PERCEPTION
ULTRA REALISTIC PLAYERS EMOTION INTENSITY
ULTRA REALISTIC BALL "OUT" DEFLECTION AND REBOUND IF COLLISION HAPPENS
NOW THE REBOUND WILL DEPEND ON THE "IN" ANGLE AND DISTANCE
INCREASED GLOBALLY PASS AND SHOT ERROR
LITTLE UPDATE TO THE PROFILE DIFFICULTY
IMPROVED ALL NEW FEATURES INTRODUCED IN 1.4 LIKE:
REALISTIC PLAYER HUMAN SLOW MOTION AND NATURAL BALL TOUCH
IMPROVED COLLISION AND DIVING EFFECT IF PULLED/PUSHED/TACKLED
PROFILE DIFFICULTY TWEAKER FOR HARD/STRONG GP PLAYERS (CHALLENGE)
UEFA CHAMPIONS LEAGUE NIGHT ILLUMINATION SYSTEM (also in normal night match mode)
REALISTIC MENTAL AND PHYSICAL SKILLS MATCH IMPACT
NEW PLAYER'S FOOT FULLY CONTROLLED THROUGH GAMEPAD INPUT
GAMEPAD ASSISTANCE COMPLETELY DISABLED
GAME PROFILE DIFFICULTY TWEAKER AND EASY CUSTOMIZABLE
REALISTIC BALL TOUCH AND DIRECTION CHANGE SYSTEM
NEW MULTI/MICRO BALL TOUCH/COVER SYSTEM AND PRECISION DRIBBLING SYSTEM
INCREASED AND REALISTIC HUMAN DEFENDER'S SYSTEM
NEW SLIDING/STANDING TACKLE AND GLOBAL TRAP SYSTEM
REAL UNEXPECTED SHOT AND HEADER TRAJECTORIES IMPOSSIBLE FOR GK
DECREASED PLAYER'S WEAK FOOT SHOT ABILITY
ULTRA REALISTIC PLAYER'S INERTIA AND COLLISION SYSTEM
REALISTIC PLAYER'S BATTLE FOR POSSESSION
IMPROVED SWERVE - SHORT - GROUND - LOW - LONG PASSES TRAJECTORIES
INCREASED UNEXPECTED AND IN AIR COLLISIONS
REALISTIC GAME SPEED AND MATCH INTENSITY VARIATION
CPUAI AI PLAY LIKE AN HUMAN WITH REALISTIC BAD AND PRO CHARACTER
CPUAI TIKI TAKA PASSES (MANY TYPES DISABLED)
UNLOCK FOR ALL CELEBRATIONS
UCL BALL IN THE ARENA - UCL FINAL BALL (IMMERSIVE)
Visit com website for more info about GPE+GPZ: the algorithm that scans the player’s attributes and positions and then adds multi and specific traits and adjust stats.
GPE IMMERSIVE PACK
Beautiful emotions, really, all over the pitch, all over the match. Collision system finally fixed in an incredible good way. Slide tackles are now very long, I hope you like! This year in FIFA 19 AGPE DB I’ve not edited/increased aggression or ref fouls strictness. This is only the start. What you see in the pitch now aren’t cheats but are the traits many visible now.
The Cold Open Mod will be out asap as usual:
with extra teams and players like Williams, Hunter (s), com kids and 1960 EPL teams.
I suggest to always play offline and where it is possible play the game with my decompressed initfs_Win32 and Galaxy bcrypt.dll.
Customize profile difficulty as you like: in the ini go at bottom and edit settings in section:
[PROFILE_DIFFICULTY]
edit as you like other settings like KICKBALL etc, but take care editing collision system strings otherwise the whole mod will be corrupted. sometimes I like with these strings enabled:
PenetrationTolerance=0.1
RightLegStiffness=0.01 // 0.1
LeftLegStiffness=0.01 //0.1
Spine1RotationWeight=0.1
Spine2RotationWeight=0.1
pp_pull=99
Credits : FIDELGAMEPLAY
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